/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
/* If you are missing that file, acquire a complete release at teeworlds.com.                */

/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
/* Copyright © 2013 Neox.                                                                                                */
/* If you are missing that file, acquire a complete release at https://www.teeworlds.com/forum/viewtopic.php?pid=106707  */
/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */

#ifndef GAME_VARIABLES_H
#define GAME_VARIABLES_H
#undef GAME_VARIABLES_H // this file will be included several times


// client
MACRO_CONFIG_INT(ClPredict, cl_predict, 1, 0, 1, CFGFLAG_CLIENT|CFGFLAG_SAVE, "Predict client movements")
MACRO_CONFIG_INT(ClNameplates, cl_nameplates, 1, 0, 1, CFGFLAG_CLIENT|CFGFLAG_SAVE, "Show name plates")
MACRO_CONFIG_INT(ClNameplatesAlways, cl_nameplates_always, 1, 0, 1, CFGFLAG_CLIENT|CFGFLAG_SAVE, "Always show name plates disregarding of distance")
MACRO_CONFIG_INT(ClNameplatesTeamcolors, cl_nameplates_teamcolors, 1, 0, 1, CFGFLAG_CLIENT|CFGFLAG_SAVE, "Use team colors for name plates")
MACRO_CONFIG_INT(ClNameplatesSize, cl_nameplates_size, 50, 0, 100, CFGFLAG_CLIENT|CFGFLAG_SAVE, "Size of the name plates from 0 to 100%")
MACRO_CONFIG_INT(ClAutoswitchWeapons, cl_autoswitch_weapons, 0, 0, 1, CFGFLAG_CLIENT|CFGFLAG_SAVE, "Auto switch weapon on pickup")

MACRO_CONFIG_INT(ClShowhud, cl_showhud, 1, 0, 1, CFGFLAG_CLIENT|CFGFLAG_SAVE, "Show ingame HUD")
MACRO_CONFIG_INT(ClShowChatFriends, cl_show_chat_friends, 0, 0, 1, CFGFLAG_CLIENT|CFGFLAG_SAVE, "Show only chat messages from friends")
MACRO_CONFIG_INT(ClShowfps, cl_showfps, 0, 0, 1, CFGFLAG_CLIENT|CFGFLAG_SAVE, "Show ingame FPS counter")

MACRO_CONFIG_INT(ClAirjumpindicator, cl_airjumpindicator, 1, 0, 1, CFGFLAG_CLIENT|CFGFLAG_SAVE, "")
MACRO_CONFIG_INT(ClThreadsoundloading, cl_threadsoundloading, 0, 0, 1, CFGFLAG_CLIENT|CFGFLAG_SAVE, "Load sound files threaded")

MACRO_CONFIG_INT(ClWarningTeambalance, cl_warning_teambalance, 1, 0, 1, CFGFLAG_CLIENT|CFGFLAG_SAVE, "Warn about team balance")

MACRO_CONFIG_INT(ClMouseDeadzone, cl_mouse_deadzone, 300, 0, 0, CFGFLAG_CLIENT|CFGFLAG_SAVE, "")
MACRO_CONFIG_INT(ClMouseFollowfactor, cl_mouse_followfactor, 60, 0, 200, CFGFLAG_CLIENT|CFGFLAG_SAVE, "")
MACRO_CONFIG_INT(ClMouseMaxDistance, cl_mouse_max_distance, 800, 0, 0, CFGFLAG_CLIENT|CFGFLAG_SAVE, "")

MACRO_CONFIG_INT(EdShowkeys, ed_showkeys, 0, 0, 1, CFGFLAG_CLIENT|CFGFLAG_SAVE, "")

//MACRO_CONFIG_INT(ClFlow, cl_flow, 0, 0, 1, CFGFLAG_CLIENT|CFGFLAG_SAVE, "")

MACRO_CONFIG_INT(ClShowWelcome, cl_show_welcome, 1, 0, 1, CFGFLAG_CLIENT|CFGFLAG_SAVE, "")
MACRO_CONFIG_INT(ClMotdTime, cl_motd_time, 10, 0, 100, CFGFLAG_CLIENT|CFGFLAG_SAVE, "How long to show the server message of the day")

MACRO_CONFIG_STR(ClVersionServer, cl_version_server, 100, "version.teeworlds.com", CFGFLAG_CLIENT|CFGFLAG_SAVE, "Server to use to check for new versions")

MACRO_CONFIG_STR(ClLanguagefile, cl_languagefile, 255, "", CFGFLAG_CLIENT|CFGFLAG_SAVE, "What language file to use")

MACRO_CONFIG_INT(PlayerUseCustomColor, player_use_custom_color, 0, 0, 1, CFGFLAG_CLIENT|CFGFLAG_SAVE, "Toggles usage of custom colors")
MACRO_CONFIG_INT(PlayerColorBody, player_color_body, 65408, 0, 0xFFFFFF, CFGFLAG_CLIENT|CFGFLAG_SAVE, "Player body color")
MACRO_CONFIG_INT(PlayerColorFeet, player_color_feet, 65408, 0, 0xFFFFFF, CFGFLAG_CLIENT|CFGFLAG_SAVE, "Player feet color")
MACRO_CONFIG_STR(PlayerSkin, player_skin, 24, "default", CFGFLAG_CLIENT|CFGFLAG_SAVE, "Player skin")

MACRO_CONFIG_INT(UiPage, ui_page, 6, 0, 10, CFGFLAG_CLIENT|CFGFLAG_SAVE, "Interface page")
MACRO_CONFIG_INT(UiToolboxPage, ui_toolbox_page, 0, 0, 2, CFGFLAG_CLIENT|CFGFLAG_SAVE, "Toolbox page")
MACRO_CONFIG_STR(UiServerAddress, ui_server_address, 64, "localhost:8303", CFGFLAG_CLIENT|CFGFLAG_SAVE, "Interface server address")
MACRO_CONFIG_INT(UiScale, ui_scale, 100, 50, 150, CFGFLAG_CLIENT|CFGFLAG_SAVE, "Interface scale")
MACRO_CONFIG_INT(UiMousesens, ui_mousesens, 100, 5, 100000, CFGFLAG_SAVE|CFGFLAG_CLIENT, "Mouse sensitivity for menus/editor")

MACRO_CONFIG_INT(UiColorHue, ui_color_hue, 160, 0, 255, CFGFLAG_CLIENT|CFGFLAG_SAVE, "Interface color hue")
MACRO_CONFIG_INT(UiColorSat, ui_color_sat, 70, 0, 255, CFGFLAG_CLIENT|CFGFLAG_SAVE, "Interface color saturation")
MACRO_CONFIG_INT(UiColorLht, ui_color_lht, 175, 0, 255, CFGFLAG_CLIENT|CFGFLAG_SAVE, "Interface color lightness")
MACRO_CONFIG_INT(UiColorAlpha, ui_color_alpha, 228, 0, 255, CFGFLAG_CLIENT|CFGFLAG_SAVE, "Interface alpha")

MACRO_CONFIG_INT(GfxNoclip, gfx_noclip, 0, 0, 1, CFGFLAG_CLIENT|CFGFLAG_SAVE, "Disable clipping")

// server
MACRO_CONFIG_INT(SvWarmup, sv_warmup, 0, 0, 0, CFGFLAG_SERVER, "Number of seconds to do warmup before round starts")
MACRO_CONFIG_STR(SvMotd, sv_motd, 900, "", CFGFLAG_SERVER, "Message of the day to display for the clients")
MACRO_CONFIG_INT(SvTeamdamage, sv_teamdamage, 0, 0, 1, CFGFLAG_SERVER, "Team damage")
MACRO_CONFIG_STR(SvMaprotation, sv_maprotation, 768, "", CFGFLAG_SERVER, "Maps to rotate between")
MACRO_CONFIG_INT(SvRoundsPerMap, sv_rounds_per_map, 1, 1, 100, CFGFLAG_SERVER, "Number of rounds on each map before rotating")
MACRO_CONFIG_INT(SvRoundSwap, sv_round_swap, 1, 0, 1, CFGFLAG_SERVER, "Swap teams between rounds")
MACRO_CONFIG_INT(SvPowerups, sv_powerups, 1, 0, 1, CFGFLAG_SERVER, "Allow powerups like ninja")
MACRO_CONFIG_INT(SvScorelimit, sv_scorelimit, 0, 0, 0, CFGFLAG_SERVER, "Use flag_health instead of this !")
MACRO_CONFIG_INT(SvTimelimit, sv_timelimit, 0, 0, 1000, CFGFLAG_SERVER, "Time limit in minutes (0 disables)")
MACRO_CONFIG_STR(SvGametype, sv_gametype, 32, "war", CFGFLAG_SERVER, "Game type (war)")
MACRO_CONFIG_INT(SvTournamentMode, sv_tournament_mode, 0, 0, 1, CFGFLAG_SERVER, "Tournament mode. When enabled, players joins the server as spectator")
MACRO_CONFIG_INT(SvSpamprotection, sv_spamprotection, 1, 0, 1, CFGFLAG_SERVER, "Spam protection")

// WAR
// Flag
MACRO_CONFIG_INT(FlagHealth, flag_health, 5000, 100, 100000, CFGFLAG_SERVER, "Flags health")
MACRO_CONFIG_INT(HeartboxHealAmount, heartbox_heal_amount, 50, 1, 100000, CFGFLAG_SERVER, "Amount of health that gets the flag from heartboxes")

// Healers
MACRO_CONFIG_INT(HealersMaxHealth, healers_max_health, 15, 1, 1000, CFGFLAG_SERVER, "Healers max health")
MACRO_CONFIG_INT(HealersMaxArmor, healers_armor, 15, 1, 1000, CFGFLAG_SERVER, "Healers max armor")
MACRO_CONFIG_INT(HealersSpawnHealth, healers_spawn_health, 0, 0, 1000, CFGFLAG_SERVER, "Healers spawn health (0 = max)")
MACRO_CONFIG_INT(HealersSpawnArmor, healers_spawn_armor, 0, -1, 1000, CFGFLAG_SERVER, "Healers spawn armor (-1 = max)")
MACRO_CONFIG_INT(HealersCircleSize, healers_circle_size, 200, 32, 100000, CFGFLAG_SERVER, "Healers circle size")
MACRO_CONFIG_INT(HealersCircleHeal, healers_circle_healing_amount, 1, 1, 10000, CFGFLAG_SERVER, "Healers circle healing amount")
MACRO_CONFIG_INT(HealersCircleDamage, healers_circle_damage_amount, 2, 1, 10000, CFGFLAG_SERVER, "Healers circle damage amount")
MACRO_CONFIG_INT(HealersHookHealAmount, healers_hook_heal_amount, 2, 0, 1000, CFGFLAG_SERVER, "How many heal gets the hooked player per second")
MACRO_CONFIG_INT(HealersHookDamageAmount, healers_hook_damage_amount, 2, 0, 1000, CFGFLAG_SERVER, "How many damage gets the hooked player per second")

// Soldiers
MACRO_CONFIG_INT(SoldiersMaxHealth, soldiers_max_health, 15, 1, 1000, CFGFLAG_SERVER, "Soldiers max health")
MACRO_CONFIG_INT(SoldiersMaxArmor, soldiers_armor, 15, 1, 1000, CFGFLAG_SERVER, "Soldiers max armor")
MACRO_CONFIG_INT(SoldiersSpawnHealth, soldiers_spawn_health, 0, 0, 1000, CFGFLAG_SERVER, "Soldiers spawn health (0 = max)")
MACRO_CONFIG_INT(SoldiersSpawnArmor, soldiers_spawn_armor, 5, -1, 1000, CFGFLAG_SERVER, "Soldiers spawn armor (-1 = max)")

// Wizards
MACRO_CONFIG_INT(WizardsMaxHealth, wizards_max_health, 15, 1, 1000, CFGFLAG_SERVER, "Wizards max health")
MACRO_CONFIG_INT(WizardsMaxArmor, wizards_armor, 15, 1, 1000, CFGFLAG_SERVER, "Wizards max armor")
MACRO_CONFIG_INT(WizardsSpawnHealth, wizards_spawn_health, 0, 0, 1000, CFGFLAG_SERVER, "Wizards spawn health (0 = max)")
MACRO_CONFIG_INT(WizardsSpawnArmor, wizards_spawn_armor, 5, -1, 1000, CFGFLAG_SERVER, "Wizards spawn armor (-1 = max)")

// Other
MACRO_CONFIG_INT(InsultProtection, insult_protection, 0, 0, 1, CFGFLAG_SERVER, "Kick automaticly players if they are insulting")


MACRO_CONFIG_INT(SvRespawnDelayTDM, sv_respawn_delay_tdm, 3, 0, 10, CFGFLAG_SERVER, "Time needed to respawn after death in tdm gametype")

MACRO_CONFIG_INT(SvSpectatorSlots, sv_spectator_slots, 0, 0, MAX_CLIENTS, CFGFLAG_SERVER, "Number of slots to reserve for spectators")
MACRO_CONFIG_INT(SvTeambalanceTime, sv_teambalance_time, 1, 0, 1000, CFGFLAG_SERVER, "How many minutes to wait before autobalancing teams")
MACRO_CONFIG_INT(SvInactiveKickTime, sv_inactivekick_time, 3, 0, 1000, CFGFLAG_SERVER, "How many minutes to wait before taking care of inactive players")
MACRO_CONFIG_INT(SvInactiveKick, sv_inactivekick, 1, 0, 2, CFGFLAG_SERVER, "How to deal with inactive players (0=move to spectator, 1=move to free spectator slot/kick, 2=kick)")

MACRO_CONFIG_INT(SvStrictSpectateMode, sv_strict_spectate_mode, 0, 0, 1, CFGFLAG_SERVER, "Restricts information in spectator mode")
MACRO_CONFIG_INT(SvVoteSpectate, sv_vote_spectate, 1, 0, 1, CFGFLAG_SERVER, "Allow voting to move players to spectators")
MACRO_CONFIG_INT(SvVoteSpectateRejoindelay, sv_vote_spectate_rejoindelay, 3, 0, 1000, CFGFLAG_SERVER, "How many minutes to wait before a player can rejoin after being moved to spectators by vote")
MACRO_CONFIG_INT(SvVoteKick, sv_vote_kick, 1, 0, 1, CFGFLAG_SERVER, "Allow voting to kick players")
MACRO_CONFIG_INT(SvVoteKickMin, sv_vote_kick_min, 0, 0, MAX_CLIENTS, CFGFLAG_SERVER, "Minimum number of players required to start a kick vote")
MACRO_CONFIG_INT(SvVoteKickBantime, sv_vote_kick_bantime, 5, 0, 1440, CFGFLAG_SERVER, "The time to ban a player if kicked by vote. 0 makes it just use kick")

// debug
#ifdef CONF_DEBUG // this one can crash the server if not used correctly
	MACRO_CONFIG_INT(DbgDummies, dbg_dummies, 0, 0, 15, CFGFLAG_SERVER, "")
#endif

MACRO_CONFIG_INT(DbgFocus, dbg_focus, 0, 0, 1, CFGFLAG_CLIENT, "")
MACRO_CONFIG_INT(DbgTuning, dbg_tuning, 0, 0, 1, CFGFLAG_CLIENT, "")
#endif
